The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
A majestic but terrifying monstrosity with the body of a corrupted lion, blighted eagle wings, and a serene yet chillingly intelligent human head. It inflicts despair and madness through twisted riddles and paradoxes.
Size | Huge |
Type | Monstrosity |
CR | 15 |
XP | 13000 |
Languages | Common, Abyssal, Primordial |
Armor Class | 18 |
HP Range | 240 - 540 (Avg: 390) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Claw
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) slashing damage.
Multiattack
The Sphinx makes two attacks: one with its Claw and one with its Riddle Blast.
Paradoxical Gaze (Recharge 6)
The Sphinx fixes its gaze on one creature it can see within 60 feet. The target must succeed on a DC 17 Wisdom saving throw or take 35 (10d6) psychic damage and become Incapacitated with overwhelming paradoxes until the end of its next turn.
Riddle Blast
Ranged Spell Attack: +10 to hit, range 60 ft., one creature. Hit: 27 (6d8) psychic damage. The target must succeed on a DC 17 Intelligence saving throw or become Confused for 1 minute.