The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-6988, 8246) |
A massive, iron-sheathed hall at the edge of a remote settlement. The Sanguine Quarantine is where victims of a peculiar, blood-borne madness are confined. The affliction causes sufferers to endlessly bleed from their pores and mucous membranes, driven to a state of perpetual, homicidal rage. The work here is brutal: armed guards, often war captives themselves, are forced to contain the sick, whose blood is meticulously collected in massive iron vats. The threat is constant; a single moment of weakness can lead to the guards being overwhelmed and the entire containment zone breached, unleashing a tide of blood-mad killers upon the settlement.
A large, foreboding iron-clad structure with barred windows and heavy reinforced doors. Inside, iron vats line the walls collecting blood, with armed guards patrolling narrow corridors stained with dried blood.