The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-6212, 4282) |
A building that materializes from bog mist serves as headquarters for The Fog Walkers, who traffic in forbidden knowledge and cursed artifacts. Gang members include bog witches who harvest dark magic from the swamp's depths, selling hexes, poisons, and necromantic services to desperate clients. The shifting building provides ultimate concealment for their occult operations and ritual sacrifices. They actively hunt Bog Rat smugglers, stealing their contraband to fuel dark experiments. Magical concealment makes their activities nearly impossible to track while they coordinate raids against rival territory, seeking to claim the bog's smuggling routes for their own twisted purposes.
The building is shrouded in thick, swirling fog that constantly changes shape, making it nearly impossible to pinpoint. Its form is vague and ghostly, with faint outlines of wooden beams and tattered banners visible through the mist.