The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-4796, 4508) |
An underground bunker beneath massive tree roots serves as headquarters for The Beast Wardens, who traffic in living contraband and illicit beast fighting rings. Gang members include experienced beast handlers who capture rare forest creatures for underground arenas and wealthy collectors. Root chambers provide secure storage while reinforced pens house dangerous fighting beasts and exotic specimens. They organize brutal creature battles for gambling revenue while selling trained predators as assassins. Underground tunnels connect throughout the forest, allowing their beasts to emerge and savage Branch Breaker camps, reclaiming stolen animals while eliminating competition for the forest's most valuable living resources.
The bunker is hidden beneath a giant ancient tree, with thick roots sprawling above ground. Inside, dimly lit chambers are lined with cages and pens holding exotic and dangerous creatures. The air is thick with the scent of earth and animal musk, and the walls are reinforced with wood and stone. Narrow tunnels branch out into the forest, allowing secretive movement of beasts and gang members.