The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 3 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Coordinates | (-4380, 2393) |
A sprawling, chaotic burial ground where the dead are marked with their debts, each grave a ledger of a life spent in perpetual servitude. The air here is thick with a palpable sense of despair, and every shadow hides a potential betrayal. The purpose is to quantify and process suffering into capital, where the dead can still be used as collateral for debts. Here, Fester-Sprouts are cultivated, and Wight-Wheat grows in the cursed soil. The crops are used to create a bioweapon that can be used to eliminate rivals. Work here involves guarding the fields from rebellious thralls, fighting off the plague-ridden creatures that the sprouts inevitably attract, and defending the fields from the possessing spirits drawn to the raw desperation.
The fields are a chaotic patchwork of graves marked with ledger stones inscribed with debts. Twisted crops of Fester-Sprouts and sickly Wight-Wheat grow among the graves, their eerie glow casting unsettling shadows. The air is heavy with a mix of decay and a faint, toxic miasma. Guard towers and crude barricades dot the perimeter, manned by wary thralls and grim sentinels.