The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-2270, 6289) |
The Stillwater Pier is Reliquary Reach's grim, quiet dock, stretching into an unnaturally calm, black bay where no tide seems to stir. Its purpose: the collection, processing, and transportation of relics and remains from Silent Sepulchre's vast, ancient burial grounds. Here, you'll find silent Darakhul overseeing methodical Human laborers meticulously cleaning and categorizing bones and artifacts retrieved from crypts. The air is thick with the scent of dust and ancient preservatives. Work involves delving into recently opened tombs, meticulously cleaning skeletal remains, categorizing fragments of cursed relics, or acting as guarded transport for delicate (and often dangerous) spiritual goods. You can find bone-dust, ritual components, and ancient, often cursed, relics awaiting transport.
The pier is weathered and somber, with dark wooden planks slick with moisture. Shadowy figures in muted robes move silently among crates of bones and relics, while faint whispers seem to echo from the bay's unnaturally still waters.