The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (1909, 4549) |
The Chief's Warren is a labyrinthine complex of hidden tunnels and booby-trapped lairs, subtly woven into the chaotic sprawl of The Cunning Domain. It serves as the personal stronghold of the district's dominant Cunning-Paw Chief, and the clandestine center for all tactical planning and intelligence. Its function is ruthless self-preservation and the orchestration of opportunistic raids against rival districts. You'll find swift Cunning-Paw scouts moving silently through its shadowy passages, their eyes constantly darting for vulnerabilities. Work here involves orchestrating daring raids into enemy strongholds, executing precision ambushes on rival factions, eliminating rival kin-leaders through cunning means, and gathering vital combat intelligence for the district's endless skirmishes.
Shadowy, narrow passages with crude but effective traps, dimly lit by flickering torches. Walls are rough-hewn stone, with secret alcoves and hidden doors blending seamlessly into the chaotic sprawl above.