The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (2290, 8463) |
A massive, austere hall carved from the living rock in a small settlement, utterly devoid of ornament. Here, Shadar-kai leaders meet to endure their grim vigil. Work involves quiet, stoic deliberation on their dwindling numbers, guarding ancient and perilous sites, and managing the constant geological instability that threatens their existence. You'd find a silent council overseeing the allocation of resources and arranging for "living sacrifices" to contain horrors. It's a place of quiet, unbearable despair, where leaders are chosen for their ability to withstand the crushing sorrow of a dying world.
The hall is vast and bare, with smooth stone walls and floors that absorb sound, creating an oppressive silence. Dim, natural light filters through narrow fissures in the rock ceiling, casting long shadows over the silent council chambers where leaders sit in quiet deliberation.