The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Description
Take 3d6 damage or use a Blood vial then touch a corpse and attempt to draw its soul back, restoring it to life with 1 hit point. You attempt to draw a soul back into a deceased body. The target corpse immediately returns to life with 1 hit point. However, the process is volatile and risks drawing a foreign essence. The creature must make a Charisma saving throw. On a success, the creature's original soul returns, and it is itself. On a failed save, a random, lost soul from the blighted lands (determined by the DM, often a tormented or malevolent spirit) inhabits the body. This new soul has its own personality, alignment, and possibly memories, but it retains the original creature's statistics. The creature is effectively a new NPC under the DM's control, often hostile or deeply disturbed. This spell cannot return to life a creature that has died of old age, nor can it restore missing body parts.
Level | 5 |
Range | 5 |