Birmingham burns as the French vie for war, witness it all in this Dark Victorian Narrative-RPG.
Played | 319 times |
Cloned | 16 times |
Created | 51 days ago |
Last Updated | 43 days ago |
Visibility | Public |

Description
Once a valiant soldier, Jack Krauser was transformed into a fearsome werewolf by dark magic. Now, he prowls the night, driven by a primal rage and a desperate yearning for his lost humanity, hunting intruders in his territory.
Size | Large |
Type | Monstrosity |
CR | 6 |
XP | 2300 |
Languages | Common, understands but cannot speak. |
Armor Class | 15 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | Piercing |
Damage Resistances | Bludgeoning, Piercing, Slashing |
Damage Immunities | Poison |
Condition Immunities | Charmed, Frightened |
Bite
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Bite Attack
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage and the target must succeed on a DC 16 Constitution saving throw or be cursed with lycanthropy.
Claw
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 4) slashing damage.
Claw Attack
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 18 (2d10 + 6) slashing damage.
Howl of the Cursed
Jack lets out a terrifying howl. All creatures within 30 feet must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute.
Multiattack
Jack makes two attacks: one with his bite and one with his claws.
Silver Bullet Vulnerability
If hit by a silver bullet, Jack reverts to his human form, revealing the tortured soul of Jack Krauser, and becomes vulnerable to all damage for 1 minute.