The Rookwood world illustration - Victorian Era theme
Victorian Era

The Rookwood

F
Fox_

Birmingham burns as the French vie for war, witness it all in this Dark Victorian Narrative-RPG.


Author's Note: - 46 unique locations, 8 bosses, and 22 characters. - A city bogged down by industrialisation. - A royal conspiracy that threatens the fate of England. - Engage in tense gameplay as a betrayed noble turned highwayman. Raid estates, hold up and rob people on the road, or act as a mercenary against the French as King Richard flirts with war. - Slice-of-life options: become a master thief, burgle houses as a chimney sweep, attend noble galas, or assist a troubled journalist in deciphering a cryptic letter that threatens the fate of England.... I strongly recommend starting your campaign with ''Generate Points of Interest'' and ''Generate Areas'' disabled. With these options toggled off, Franz will make use of the areas as intended.
Played317 times
Cloned16 times
Created
50 days ago
Last Updated
42 days ago
VisibilityPublic
House of Lords
CR 5Medium Humanoid
House of Lords
HP Range75 - 95 (Avg: 85)
AC15
XP1800

Description

The House of Lords is a group of powerful Victorian politicians who manipulate the political landscape of The Rookwood. They are known for their incessant bickering and scheming, driven by their allegiance to Francis II and their desire to maintain control over the escalating tensions between England and France.

Details
SizeMedium
TypeHumanoid
CR5
XP1800
LanguagesCommon.
Defenses
Armor Class15
HP Range75 - 95 (Avg: 85)
Damage VulnerabilitiesPsychic
Damage ResistancesNecrotic, Poison
Damage ImmunitiesNone
Condition ImmunitiesCharmed, Frightened
Actions

Dirty Politics

The House of Lords can manipulate the battlefield by creating zones of influence that grant advantage to allies and disadvantage to enemies within a 30-foot radius.

Influence of Francis II

Once per encounter, the House of Lords can call upon the favor of Francis II, granting them a temporary boost in power, increasing their attack rolls and damage by 2 for one round.

Objection

As a bonus action, the House of Lords can create a cacophony of arguments, causing all creatures within 60 feet to make a Wisdom saving throw or be distracted, imposing disadvantage on their next attack roll.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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