Birmingham burns as the French vie for war, witness it all in this Dark Victorian Narrative-RPG.
Played | 317 times |
Cloned | 16 times |
Created | 50 days ago |
Last Updated | 42 days ago |
Visibility | Public |

Description
The House of Lords is a group of powerful Victorian politicians who manipulate the political landscape of The Rookwood. They are known for their incessant bickering and scheming, driven by their allegiance to Francis II and their desire to maintain control over the escalating tensions between England and France.
Size | Medium |
Type | Humanoid |
CR | 5 |
XP | 1800 |
Languages | Common. |
Armor Class | 15 |
HP Range | 75 - 95 (Avg: 85) |
Damage Vulnerabilities | Psychic |
Damage Resistances | Necrotic, Poison |
Damage Immunities | None |
Condition Immunities | Charmed, Frightened |
Dirty Politics
The House of Lords can manipulate the battlefield by creating zones of influence that grant advantage to allies and disadvantage to enemies within a 30-foot radius.
Influence of Francis II
Once per encounter, the House of Lords can call upon the favor of Francis II, granting them a temporary boost in power, increasing their attack rolls and damage by 2 for one round.
Objection
As a bonus action, the House of Lords can create a cacophony of arguments, causing all creatures within 60 feet to make a Wisdom saving throw or be distracted, imposing disadvantage on their next attack roll.