Victorian Era
Birmingham burns as the French vie for war, witness it all in this Dark Victorian Narrative-RPG.
Author's Note:
- 46 unique locations, 8 bosses, and 22 characters.
- A city bogged down by industrialisation.
- A royal conspiracy that threatens the fate of England.
- Engage in tense gameplay as a betrayed noble turned highwayman. Raid estates, hold up and rob people on the road, or act as a mercenary against the French as King Richard flirts with war.
- Slice-of-life options: become a master thief, burgle houses as a chimney sweep, attend noble galas, or assist a troubled journalist in deciphering a cryptic letter that threatens the fate of England....
I strongly recommend starting your campaign with ''Generate Points of Interest'' and ''Generate Areas'' disabled. With these options toggled off, Franz will make use of the areas as intended.
Played | 324 times |
Cloned | 16 times |
Created | 52 days ago |
Last Updated | 44 days ago |
Visibility | Public |
Giant Crocodile
CR 5•Huge Beast

HP Range36 - 135 (Avg: 86)
AC14
XP1800
Details
Size | Huge |
Type | Beast |
CR | 5 |
XP | 1800 |
Languages | None |
Defenses
Armor Class | 14 |
HP Range | 36 - 135 (Avg: 86) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
Multiattack
The crocodile makes two attacks: one with its bite and one with its tail.
Tail
Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.