Pirate
An ocean of islands, pirates, and danger—Dominion law fades and treasure calls.
Author's Note: This world is designed to capture the thrill of classic pirate adventures—swashbuckling fights, buried treasure, and treacherous alliances. It blends grounded seafaring with hints of the supernatural, where ancient sea gods may stir beneath the waves and cursed gold can change a man's fate. The Aurelian Dominion provides a powerful force to push against, creating tension between freedom and order. Players are encouraged to forge their own pirate legend, whether as rebels, mercenaries, or self-made kings of the sea. Morality is fluid, loyalty is earned, and the sea shows no mercy. Every island holds a secret, every rival ship could be the last thing you see, and every decision has the power to turn the tide.
Played | 47 times |
Cloned | 2 times |
Created | 11 days ago |
Last Updated | Yesterday |
Visibility | Public |

The Outer Isles
Area
Details
Size | 0 |
Type | Archipelago |
Coordinates | (2971, -1486) to (4210, 487) |
Description
A ragged chain of wind-beaten islands beyond the reach of the Aurelian Dominion. Here, pirate captains carve out fiefdoms, smugglers run rampant, and the only law is the blade. Some isles are mere rocks with hidden coves, others house thriving black markets, shipyards, or rowdy tavern-towns where coin talks loudest. Dangerous beasts stalk the jungles inland, and rumors swirl of cursed wrecks and sunken treasure waiting just offshore. Few who sail here do so for peace—most come seeking gold, freedom, or vengeance. There are no Dominion soldiers here.