Pirate
An ocean of islands, pirates, and danger—Dominion law fades and treasure calls.
Author's Note: This world is designed to capture the thrill of classic pirate adventures—swashbuckling fights, buried treasure, and treacherous alliances. It blends grounded seafaring with hints of the supernatural, where ancient sea gods may stir beneath the waves and cursed gold can change a man's fate. The Aurelian Dominion provides a powerful force to push against, creating tension between freedom and order. Players are encouraged to forge their own pirate legend, whether as rebels, mercenaries, or self-made kings of the sea. Morality is fluid, loyalty is earned, and the sea shows no mercy. Every island holds a secret, every rival ship could be the last thing you see, and every decision has the power to turn the tide.
Played | 47 times |
Cloned | 2 times |
Created | 11 days ago |
Last Updated | Yesterday |
Visibility | Public |

Velkarra
Area
Details
Size | 0 |
Type | City |
Coordinates | (-1244, 6614) to (-1080, 6778) |
Description
The capital of Karvossa, Velkarra is built upon geothermal springs nestled in a mountain basin. Grand halls of obsidian and ice house roaring feasts, courtly duels, and endless music. Murals carved into black stone tell epic tales of love and war. The city is famed for its Firewine, brewed in volcanic cellars and said to “warm even a frozen soul.” Known For: Political intrigue, passionate courtship rituals, fire festivals, and the Great Arena of Blades.