Pirate
An ocean of islands, pirates, and danger—Dominion law fades and treasure calls.
Author's Note: This world is designed to capture the thrill of classic pirate adventures—swashbuckling fights, buried treasure, and treacherous alliances. It blends grounded seafaring with hints of the supernatural, where ancient sea gods may stir beneath the waves and cursed gold can change a man's fate. The Aurelian Dominion provides a powerful force to push against, creating tension between freedom and order. Players are encouraged to forge their own pirate legend, whether as rebels, mercenaries, or self-made kings of the sea. Morality is fluid, loyalty is earned, and the sea shows no mercy. Every island holds a secret, every rival ship could be the last thing you see, and every decision has the power to turn the tide.
Played | 47 times |
Cloned | 2 times |
Created | 11 days ago |
Last Updated | Yesterday |
Visibility | Public |
Captain Verek Marr
Level 10 Aurelian Captain -
A former Dominion Commodore turned pirate captain, Verek "Ironhand" Marr is driven by revenge against the Dominion, sporting a brutal prosthetic arm and commanding the modified brig *The Unbroken*.
Details
Race | Aurelian |
Class | Captain |
Level | 10 |
Alignment | |
Pronouns | He/Him |
Location | -2596, 4414 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A weathered man in his late 40s with a wiry build, steel-grey eyes, and a weathered face. His left arm ends in a brutal prosthetic—part grappling hook, part firearm. He always wears a high-collared naval coat, scorched and patched over the years.
personality
Grim, sharp-witted, and driven by revenge more than greed. Marr despises Dominion officers but protects the weak with quiet fury. He commands loyalty through competence and resolve, not charm.
backstory
Once a decorated naval officer of the Dominion, Marr lost his left hand and faith during the Siege of Emberwake—a doomed campaign the High Assembly abandoned. Branded a traitor for defying a retreat order to save his crew, he vanished into the Mistwake Expanse and returned as a pirate captain with a rusted cannon for an arm and a vendetta against the Dominion.
Stats
Strength
14
Dexterity
16
Constitution
14
Intelligence
12
Wisdom
15
Charisma
10
Armor Class
15
Max HP
75
Speed
30
HP
75 / 75 HP
XP
64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook
Captain Verek Marr is not a spellcaster.