Pirate
An ocean of islands, pirates, and danger—Dominion law fades and treasure calls.
Author's Note: This world is designed to capture the thrill of classic pirate adventures—swashbuckling fights, buried treasure, and treacherous alliances. It blends grounded seafaring with hints of the supernatural, where ancient sea gods may stir beneath the waves and cursed gold can change a man's fate. The Aurelian Dominion provides a powerful force to push against, creating tension between freedom and order. Players are encouraged to forge their own pirate legend, whether as rebels, mercenaries, or self-made kings of the sea. Morality is fluid, loyalty is earned, and the sea shows no mercy. Every island holds a secret, every rival ship could be the last thing you see, and every decision has the power to turn the tide.
Played | 47 times |
Cloned | 2 times |
Created | 11 days ago |
Last Updated | Yesterday |
Visibility | Public |
Silas Ward
Level 5 Vellorian Navigator -
A thoughtful Vellorian rogue navigator and information broker, Silas Ward uses his knowledge to aid those resisting the Dominion while evading capture for treason.
Details
Race | Vellorian |
Class | Navigator |
Level | 5 |
Alignment | |
Pronouns | He/Him |
Location | -2834, -1022 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A tall, lean Vellorian man with long chestnut-brown hair tied loosely at the neck and deep-set hazel eyes. He wears a dark high-collared coat over tailored clothes, often with books or maps tucked into a satchel. His hands are ink-stained from constant note-taking, and he carries a slim dueling dagger more for defense than intimidation.
personality
Quiet, introspective, and morally grounded. Silas is idealistic but not naive — he's seen enough to be cautious, even paranoid. He’s the thinker to Darian’s doer, preferring negotiation to violence, but he’ll fight when he must. He believes people can change — a belief he clings to even when it puts him at risk. His loyalty to his brother is unshakable, even when they argue over right and wrong.
backstory
While Darian stayed in the underworld, Silas was sent to a Dominion academy. He excelled — until he uncovered secrets about the Dominion’s war efforts and the lies that supported them. Refusing to stay silent, he fled and reunited with his brother. Now he’s hunted for treason but uses his knowledge of Dominion codes, maps, and contacts to help those fighting back — especially exiled captains and rebellious pirates.
Stats
Strength
10
Dexterity
16
Constitution
12
Intelligence
18
Wisdom
14
Charisma
15
Armor Class
14
Max HP
38
Speed
30
HP
38 / 38 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Silas Ward is not a spellcaster.