Pirate
An ocean of islands, pirates, and danger—Dominion law fades and treasure calls.
Author's Note: This world is designed to capture the thrill of classic pirate adventures—swashbuckling fights, buried treasure, and treacherous alliances. It blends grounded seafaring with hints of the supernatural, where ancient sea gods may stir beneath the waves and cursed gold can change a man's fate. The Aurelian Dominion provides a powerful force to push against, creating tension between freedom and order. Players are encouraged to forge their own pirate legend, whether as rebels, mercenaries, or self-made kings of the sea. Morality is fluid, loyalty is earned, and the sea shows no mercy. Every island holds a secret, every rival ship could be the last thing you see, and every decision has the power to turn the tide.
Played | 47 times |
Cloned | 2 times |
Created | 11 days ago |
Last Updated | Yesterday |
Visibility | Public |
HP Range100 - 140 (Avg: 120)
AC15
XP2300
Description
The Dreadfin is a terrifying, shark-like creature known for its insatiable hunger and relentless pursuit of prey. Cursed by an ancient sea god, it prowls the shallow coastal waters, attacking anything that dares to enter its territory.
Details
Size | Large |
Type | Monstrosity |
CR | 6 |
XP | 2300 |
Languages | understands Aquan but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 25 (3d10 + 5) piercing damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or take an additional 10 (3d6) necrotic damage as the Dreadfin feasts on its life force.
Relentless Pursuit
If the Dreadfin has tasted blood, it gains advantage on attack rolls against that target and can move up to half its swimming speed as a reaction when the target moves away.