The Shattered Seas world illustration - Pirate theme
Pirate

The Shattered Seas

H
HollowLT

An ocean of islands, pirates, and danger—Dominion law fades and treasure calls.


Author's Note: This world is designed to capture the thrill of classic pirate adventures—swashbuckling fights, buried treasure, and treacherous alliances. It blends grounded seafaring with hints of the supernatural, where ancient sea gods may stir beneath the waves and cursed gold can change a man's fate. The Aurelian Dominion provides a powerful force to push against, creating tension between freedom and order. Players are encouraged to forge their own pirate legend, whether as rebels, mercenaries, or self-made kings of the sea. Morality is fluid, loyalty is earned, and the sea shows no mercy. Every island holds a secret, every rival ship could be the last thing you see, and every decision has the power to turn the tide.
Played47 times
Cloned2 times
Created
12 days ago
Last Updated
1 days ago
VisibilityPublic
The Boneless
CR 6Large Monstrosity
The Boneless
HP Range100 - 140 (Avg: 120)
AC15
XP2300

Description

The Boneless is a ghastly sea creature that attacks ships from below the waterline, capable of slipping through cracks in the hull to feed on wood and crew alike. Its toxic, acidic touch inflicts severe burns, making it a feared adversary for sailors.

Details
SizeLarge
TypeMonstrosity
CR6
XP2300
Languagesunderstands Aquan but cannot speak
Defenses
Armor Class15
HP Range100 - 140 (Avg: 120)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Acidic Touch

The Boneless lashes out with its tentacles, making a melee attack against a target. On a hit, the target takes 3d8 acid damage and must succeed on a DC 15 Constitution saving throw or be poisoned for 1 minute.

Swallow

The Boneless can swallow a grappled creature whole. The swallowed creature is blinded and restrained, and it takes 4d6 acid damage at the start of each of its turns.

Tentacle Grab

The Boneless attempts to grapple a creature within reach. If it succeeds, the target is restrained and takes 2d6 acid damage at the start of its turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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