An ocean of islands, pirates, and danger—Dominion law fades and treasure calls.
Played | 47 times |
Cloned | 2 times |
Created | 11 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
The Great Blackjaw is a legendary monstrous shark that haunts the waters around the isles, known for its ferocity and cunning. It is said to stalk ships, waiting for the perfect moment to strike, often rending smaller vessels in half with its powerful jaws.
Size | Huge |
Type | Beast |
CR | 15 |
XP | 13000 |
Languages | understands Aquan but cannot speak |
Armor Class | 18 |
HP Range | 250 - 300 (Avg: 275) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 40 (6d10 + 7) piercing damage.
Swallow
The Great Blackjaw makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is swallowed, and the target is blinded and restrained. It takes 21 (6d6) acid damage at the start of each of its turns.
Tidal Surge (Recharge 5-6)
The Great Blackjaw creates a massive wave that crashes down in a 30-foot cone. Each creature in that area must make a DC 18 Strength saving throw, taking 45 (10d8) bludgeoning damage on a failed save, or half as much damage on a successful one.