Pirate
An ocean of islands, pirates, and danger—Dominion law fades and treasure calls.
Author's Note: This world is designed to capture the thrill of classic pirate adventures—swashbuckling fights, buried treasure, and treacherous alliances. It blends grounded seafaring with hints of the supernatural, where ancient sea gods may stir beneath the waves and cursed gold can change a man's fate. The Aurelian Dominion provides a powerful force to push against, creating tension between freedom and order. Players are encouraged to forge their own pirate legend, whether as rebels, mercenaries, or self-made kings of the sea. Morality is fluid, loyalty is earned, and the sea shows no mercy. Every island holds a secret, every rival ship could be the last thing you see, and every decision has the power to turn the tide.
Played | 47 times |
Cloned | 2 times |
Created | 11 days ago |
Last Updated | Yesterday |
Visibility | Public |
HP Range150 - 250 (Avg: 200)
AC15
XP2900
Description
The Great White Shark is a fearsome predator of the seas, known for its immense size and insatiable hunger for flesh. Sailors tell tales of its ferocity, often attributing mysterious disappearances to this legendary beast.
Details
Size | Large |
Type | Beast |
CR | 7 |
XP | 2900 |
Languages | understands Aquan but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 150 - 250 (Avg: 200) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 30 (4d10 + 6) piercing damage.
Swallow
If the Great White Shark is grappling a creature that is Medium or smaller, it can attempt to swallow it. The swallowed creature is blinded and restrained, it takes 21 (6d6) acid damage at the start of each of its turns.