Pirate
An ocean of islands, pirates, and danger—Dominion law fades and treasure calls.
Author's Note: This world is designed to capture the thrill of classic pirate adventures—swashbuckling fights, buried treasure, and treacherous alliances. It blends grounded seafaring with hints of the supernatural, where ancient sea gods may stir beneath the waves and cursed gold can change a man's fate. The Aurelian Dominion provides a powerful force to push against, creating tension between freedom and order. Players are encouraged to forge their own pirate legend, whether as rebels, mercenaries, or self-made kings of the sea. Morality is fluid, loyalty is earned, and the sea shows no mercy. Every island holds a secret, every rival ship could be the last thing you see, and every decision has the power to turn the tide.
Played | 47 times |
Cloned | 2 times |
Created | 11 days ago |
Last Updated | Yesterday |
Visibility | Public |
HP Range100 - 140 (Avg: 120)
AC15
XP1800
Description
The Hammerhead Shark is a cunning predator of the seas, known for its distinctive wide, flat head that enhances its hunting capabilities. These sharks are rumored to possess a level of intelligence that allows them to coordinate attacks in packs, making them a formidable foe for any adventurer.
Details
Size | Large |
Type | Beast |
CR | 5 |
XP | 1800 |
Languages | None |
Defenses
Armor Class | 15 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
The Hammerhead Shark makes a bite attack against a target within 5 feet, dealing 2d10+4 piercing damage.
Pack Tactics
The Hammerhead Shark has advantage on attack rolls against a creature if at least one of the Hammerhead Shark's allies is within 5 feet of the creature and the ally isn't incapacitated.