Pirate
An ocean of islands, pirates, and danger—Dominion law fades and treasure calls.
Author's Note: This world is designed to capture the thrill of classic pirate adventures—swashbuckling fights, buried treasure, and treacherous alliances. It blends grounded seafaring with hints of the supernatural, where ancient sea gods may stir beneath the waves and cursed gold can change a man's fate. The Aurelian Dominion provides a powerful force to push against, creating tension between freedom and order. Players are encouraged to forge their own pirate legend, whether as rebels, mercenaries, or self-made kings of the sea. Morality is fluid, loyalty is earned, and the sea shows no mercy. Every island holds a secret, every rival ship could be the last thing you see, and every decision has the power to turn the tide.
Played | 47 times |
Cloned | 2 times |
Created | 12 days ago |
Last Updated | 1 days ago |
Visibility | Public |
HP Range40 - 50 (Avg: 45)
AC15
XP700
Description
Sleek and social, the Silverback Dolphin is known for its shiny, reflective dorsal stripe that glints in the sunlight. These intelligent creatures are often seen racing ships and guiding lost sailors back to shore, earning them a reputation as harbingers of good luck among Solvaran mariners.
Details
Size | Medium |
Type | Beast |
CR | 3 |
XP | 700 |
Languages | Understands Aquan but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Guiding Leap
The Silverback Dolphin can leap out of the water, creating a dazzling display that can distract enemies. All creatures within 30 feet must succeed on a DC 14 Wisdom saving throw or be charmed until the end of their next turn.
Sonic Burst
The dolphin emits a powerful burst of sound in a 15-foot cone. Each creature in that area must make a DC 14 Constitution saving throw, taking 2d8 thunder damage on a failed save, or half as much damage on a successful one.