Pirate
An ocean of islands, pirates, and danger—Dominion law fades and treasure calls.
Author's Note: This world is designed to capture the thrill of classic pirate adventures—swashbuckling fights, buried treasure, and treacherous alliances. It blends grounded seafaring with hints of the supernatural, where ancient sea gods may stir beneath the waves and cursed gold can change a man's fate. The Aurelian Dominion provides a powerful force to push against, creating tension between freedom and order. Players are encouraged to forge their own pirate legend, whether as rebels, mercenaries, or self-made kings of the sea. Morality is fluid, loyalty is earned, and the sea shows no mercy. Every island holds a secret, every rival ship could be the last thing you see, and every decision has the power to turn the tide.
Played | 47 times |
Cloned | 2 times |
Created | 11 days ago |
Last Updated | Yesterday |
Visibility | Public |
HP Range40 - 50 (Avg: 45)
AC13
XP700
Description
The Common Octopus is a solitary and intelligent creature found in shallow coastal regions and rocky reefs. Known for its stealth and cunning hunting tactics, it can escape traps and ambush unsuspecting prey with ease.
Details
Size | Medium |
Type | Beast |
CR | 3 |
XP | 700 |
Languages | Understands Aquan but cannot speak |
Defenses
Armor Class | 13 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Ambush Strike
The Cunning Octopus can make a surprise attack against a creature within 5 feet of it, dealing an additional 10 (3d6) piercing damage on a hit.
Ink Cloud
As a bonus action, the Cunning Octopus can release a cloud of ink in a 20-foot radius. This area is heavily obscured for 1 minute, allowing the octopus to escape or reposition.
Squeeze
The octopus can grapple a creature within its reach. On a successful grapple, the target is restrained and takes 7 (2d6) bludgeoning damage at the start of its turn.