Pirate
An ocean of islands, pirates, and danger—Dominion law fades and treasure calls.
Author's Note: This world is designed to capture the thrill of classic pirate adventures—swashbuckling fights, buried treasure, and treacherous alliances. It blends grounded seafaring with hints of the supernatural, where ancient sea gods may stir beneath the waves and cursed gold can change a man's fate. The Aurelian Dominion provides a powerful force to push against, creating tension between freedom and order. Players are encouraged to forge their own pirate legend, whether as rebels, mercenaries, or self-made kings of the sea. Morality is fluid, loyalty is earned, and the sea shows no mercy. Every island holds a secret, every rival ship could be the last thing you see, and every decision has the power to turn the tide.
Played | 47 times |
Cloned | 2 times |
Created | 11 days ago |
Last Updated | Yesterday |
Visibility | Public |

House of Amber Flame
Point of Interest
Details
Coordinates | (-3061, -1548) |
Description
A lavish inn and tavern favored by relic hunters, smugglers, and mercenary captains. Known for its silk-draped lounges, strong desert wine, and discreet staff, it's often a place where expeditions are planned—and sometimes sabotaged.
Appearance
The inn features opulent silk drapes in warm amber hues, plush seating, and dimly lit corners that invite hushed conversations. The bar is stocked with exotic wines and spirits, and the air is filled with the scent of spiced dishes being prepared in the kitchen.