Pirate
An ocean of islands, pirates, and danger—Dominion law fades and treasure calls.
Author's Note: This world is designed to capture the thrill of classic pirate adventures—swashbuckling fights, buried treasure, and treacherous alliances. It blends grounded seafaring with hints of the supernatural, where ancient sea gods may stir beneath the waves and cursed gold can change a man's fate. The Aurelian Dominion provides a powerful force to push against, creating tension between freedom and order. Players are encouraged to forge their own pirate legend, whether as rebels, mercenaries, or self-made kings of the sea. Morality is fluid, loyalty is earned, and the sea shows no mercy. Every island holds a secret, every rival ship could be the last thing you see, and every decision has the power to turn the tide.
Played | 47 times |
Cloned | 2 times |
Created | 11 days ago |
Last Updated | Yesterday |
Visibility | Public |

Court of Red Vows
Point of Interest
Details
Coordinates | (-1280, 6413) |
Description
A public amphitheater where lovers or rivals duel for affection or apology. Duels are non-lethal and judged by esteemed poets and bards. Victors are celebrated with rose garlands, losers with bittersweet sonnets.
Appearance
The amphitheater features tiered seating made of polished marble, surrounded by lush gardens filled with blooming roses. A central stage, decorated with flowing red drapes, serves as the arena for the duels, while the air is filled with the sweet scent of flowers and the sound of soft music.