Pirate
An ocean of islands, pirates, and danger—Dominion law fades and treasure calls.
Author's Note: This world is designed to capture the thrill of classic pirate adventures—swashbuckling fights, buried treasure, and treacherous alliances. It blends grounded seafaring with hints of the supernatural, where ancient sea gods may stir beneath the waves and cursed gold can change a man's fate. The Aurelian Dominion provides a powerful force to push against, creating tension between freedom and order. Players are encouraged to forge their own pirate legend, whether as rebels, mercenaries, or self-made kings of the sea. Morality is fluid, loyalty is earned, and the sea shows no mercy. Every island holds a secret, every rival ship could be the last thing you see, and every decision has the power to turn the tide.
Played | 47 times |
Cloned | 2 times |
Created | 11 days ago |
Last Updated | Yesterday |
Visibility | Public |

Dead Man’s Rise
Point of Interest
Details
Coordinates | (3760, -935) |
Description
An ancient stone fort crumbling atop a bluff overlooking the town, it now serves as the Pirate Lords’ meeting place. The entrance is guarded by mercs loyal only to gold, and only the most feared captains are welcome. Inside, a long table made from a ship’s keel dominates the chamber — carved with the names of the dead who once sat there. Occasional use: Executions, betrayals, or very rare pacts.
Appearance
The fort is weathered and imposing, with crumbling stone walls and a commanding view of the sea. The interior is dimly lit, with shadows dancing across the walls, and the air is thick with the scent of salt and blood.