An ocean of islands, pirates, and danger—Dominion law fades and treasure calls.
Played | 47 times |
Cloned | 2 times |
Created | 12 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Description
A ship’s design, construction, and history define not only how it sails, but how it’s respected (or feared) across the ocean. Though not alive, they are often given namesand reputations that outlive their captains. Every ship carries the marks of its past: repairs, battle scars, modifications. These details tell stories and impact how it's perceived. A ship reflects the habits, moods, and discipline of its crew, feeling like a home when well-run, or becoming cursed when neglected.
A ship’s design, construction, and history define not only how it sails, but how it’s respected (or feared) across the ocean. Though not alive, they are often given namesand reputations that outlive their captains. Every ship carries the marks of its past: repairs, battle scars, modifications. These details tell stories and impact how it's perceived. A ship reflects the habits, moods, and discipline of its crew, feeling like a home when well-run, or becoming cursed when neglected.