The Underdark  world illustration - Fantasy theme
Fantasy

The Underdark

S
Sigma_Wolf

Includes drow cities, aboleth strongholds, realms of Illithids, bioluminescent fungus and crystals.


Author's Note: (WIP) Original credit and idea for this world goes to Piemcdowell. I think having a world based on the Underdark is a great idea. It's such a mysterious and dangerous alien realm, but also so full of magic and wonder. I'm going to be working on the maps to give them detail and visual reference. The Underdark is a very vertical realm and I wish we had a vertical layered mapping system to represent it, but F&F is lacking that feature so I will be using descriptions to let Franz and players know if they are in a surface, upper, mid, or lower region. The basic 5E stuff fits the Underdark pretty well but I will add in some races and classes that better fit the Underdark's lore and flavor. I intend to add monsters as well because there are so many nasty, vile things lurking in those dark depths.
Played13 times
Cloned0 times
Created
33 days ago
Last Updated
20 days ago
VisibilityPublic
Gem of Brightness
UncommonGear (Wondrous Items)
Gem of Brightness
Weight0.50 lb.
Cost50.00 Gold Pieces

Description

This prism has 50 charges. While you are holding it, you can use an action to speak one of three command words to cause one of the following effects: The first command word causes the gem to shed bright light in a 30-foot radius and dim light for an additional 30 feet. This effect doesn't expend a charge. It lasts until you use a bonus action to repeat the command word or until you use another function of the gem. The second command word expends 1 charge and causes the gem to fire a brilliant beam of light at one creature you can see within 60 feet of you. The creature must succeed on a DC 15 Constitution saving throw or become blinded for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The third command word expends 5 charges and causes the gem to flare with blinding light in a 30 foot cone originating from it. Each creature in the cone must make a saving throw as if struck by the beam created with the second command word. When all of the gem's charges are expended, the gem becomes a nonmagical jewel worth 50 gp.

Details
TypeGear
CategoryWondrous Items
RarityUncommon
Weight0.50 lb.
Cost50.00 Gold Pieces
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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