The World of Elements world illustration - Fantasy theme
Fantasy

The World of Elements

M
Milka2002

A world where there are magicians. Mages can only control one element


Author's Note: Not everyone can control the elements, there are also commoners. Children under the age of 15 usually display a label that indicates their element. A child can only inherit the element of their parents. Children of commoners can also be born as magicians, but this is very rare, in the entire history of such children there were only 5.
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62 days ago
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62 days ago
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Aerion (Wind City)

Aerion (Wind City)

Aerion is a coastal city perched on steep cliffs, constantly buffeted by strong winds. Its aerodynamic architecture is designed to withstand the gales, featuring a giant windmill that serves as the city's primary energy source and a hub for the many Wind mages who call it home.

Aquamarine Floating City

Aquamarine Floating City

A breathtaking city built on massive artificial islands that float gracefully on the ocean's surface. Its architecture, crafted from coral, wood, and enchanted materials, showcases vibrant colors and intricate designs, while water mages harness their powers to manage maritime activities and safeguard the city from tempests. Beneath the surface lies a labyrinth of underwater tunnels and laboratories, where magical research and resource extraction thrive.

Ashen Cliff City

Ashen Cliff City

Nestled near the volcanic wastelands, Ashen Cliff City serves as a sanctuary for firebenders, showcasing a unique blend of stone and obsidian in its architecture. The city is renowned for its thriving blacksmith shops, pottery wheels, and craft stores, all fueled by the geothermal energy sourced from the hidden tunnels beneath its solidified lava walls.

Elaria's Veil

Elaria's Veil

The remnants of the once-great country of Elaria lie shrouded in an eerie mist, where the whispers of the past echo through the desolate fields. Legends speak of a powerful guardian that protects the secrets of Elaria, ensuring that none who seek its knowledge return to tell the tale.

Forbidden Forest: Shadow Splash

Forbidden Forest: Shadow Splash

A dark and mysterious forest that serves as a refuge for dark mages. The trees intertwine to form gloomy tunnels and hidden paths, while thick fog shrouds the area, concealing strange creatures and ancient ruins.

Frostbound Tundra

Frostbound Tundra

A vast, icy expanse ruled by the enigmatic Snow Ruler, this tundra is characterized by its biting winds and shimmering snowfields. Glacial formations dot the landscape, and the air is filled with the haunting howls of winter spirits that serve the Snow Ruler.

Ghidoria

Ghidoria

Ghidoria is a vast and vibrant land known for its lush greenery and fertile soils, making it the largest country in the realm. It is home to at least ten elemental schools, each dedicated to the mastery of a specific element, including Fire, Darkness, Ice, Air, Water, and Earth. The governing body consists of representatives from each elemental school, ensuring a balance of power and the eradication of rogue magicians who threaten the harmony of the land.

Heart of the Earth

Heart of the Earth

The Heart of the Earth is a sprawling underground city, carved into the very bedrock of the world. Earth Mages wield their powers to stabilize the cavernous structures, ensuring the safety of its inhabitants. The city features vast halls filled with rare flora, shimmering minerals, and sacred spaces for rituals. Its main thoroughfare glistens with precious stones, while bioluminescent mushrooms and crystals provide an ethereal glow, illuminating the dark expanse.

Ice Crystal (Glaccion)

Ice Crystal (Glaccion)

Glaccion is a mesmerizing city carved from ice, nestled in the heart of the Snowy Mountains. Its architecture features intricate ice structures that shift and change with the temperature, creating a dynamic landscape. The city is home to a community of Ice Mages who harness the magical properties of the environment. At its center stands a colossal ice crystal that radiates powerful magical energy, serving as both a source of life and a focal point for the city's inhabitants. A protective magical barrier surrounds Glaccion, shielding it from the harsh elements and outside threats.

The Forgotten Monastery

The Forgotten Monastery

Once a place of worship and learning, the Forgotten Monastery now lies in ruins, shrouded in mystery. Its crumbling walls and overgrown gardens conceal ancient secrets and powerful magical artifacts, drawing adventurers and scholars alike to uncover its hidden treasures.

Valley of Shadows

Valley of Shadows

The Valley of Shadows is a dark and foreboding place where the air is thick with an unsettling silence. Gnarled trees with twisted branches loom over the landscape, their leaves long since fallen, creating a sense of desolation. The valley is a gathering place for mages of darkness, who seek to harness the power of the shadows that permeate the area. Occasional flickers of unnatural light can be seen in the distance, hinting at the arcane rituals taking place within its depths.

Volcanic Wastelands

Volcanic Wastelands

A vast and treacherous expanse dominated by active volcanoes and flowing lava. The air is thick with toxic gases, and the ground is riddled with geothermal vents and fire caves. This harsh environment is home to a variety of fire creatures, including the fierce salamanders, and is said to be the domain of the legendary wizard Salamander, who harnesses the power of the volcanoes.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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