Pirate
A medieval world filled with magic, fantasy beasts and pirates!
Author's Note:
Welcome to Vallore: a shattered world trying to rebuild.
Magic is both feared and worshipped. Empires rise from the ashes of fallen gods. The seas hide truths better left buried. Here, pirates plot against kingdoms, inquisitors hunt witches, and ancient relics whisper to those who dare to listen. You’ll explore continents, influence power struggles, and uncover divine truths lost to history. Whether you're a cursed royal, a rebel mage, or a pirate with a past, Vallore has a story for you.
This is a campaign for players who love deep lore, political drama, factional intrigue, and personal stakes. Expect morally grey decisions, unexpected alliances, and a world that changes based on your actions.
Ideal for intermediate to veteran players who enjoy immersive RP, evolving storylines, custom factions, and a living world. Combat is meaningful, choices matter, and no one—NPC or god—is untouchable.
✅ What’s Included So Far:
🌍 Kingdoms: 5
📌 Points of Interest (POIs): 120+
🧑🤝🧑 NPCs: 150+
🧬 Playable Races: 57
🛡️ Classes: All base D&D 5e
🏴 Factions: 21
👹 Monsters: 9 (and growing)
💎 Items: All base 5e + a few custom
✨ Spells: Base D&D 5e
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🛠️ Currently In Progress:
🧙♂️ Starting Characters
🧑🤝🧑 More NPCs (and fixing their relationships)
👁️🗨️ More Monsters (including deities)
🔮 Custom Classes & Spells
🎒 Items, Loot, & Bounties
🗺️ Maps
🏝️ More POIs (tons of random islands coming soon!)
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⚠️ Known Issues:
📌 Franz doesn’t yet restrict player access in sensitive zones — working on adding POI-specific notes for clarity.
Played | 36 times |
Cloned | 1 times |
Created | 19 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Irresistible Dance
Enchantment•Level 6

Description
Choose one creature that you can see within range. The target begins a comic dance in place: shuffling, tapping its feet, and capering for the duration. Creatures that can't be charmed are immune to this spell. A dancing creature must use all its movement to dance without leaving its space and has disadvantage on dexterity saving throws and attack rolls. While the target is affected by this spell, other creatures have advantage on attack rolls against it. As an action, a dancing creature makes a wisdom saving throw to regain control of itself. On a successful save, the spell ends.
Spell Details
Level | 6 |
Range | 30 |