Vampire the Masquerade (attempt) world illustration - Vampire theme
Vampire

Vampire the Masquerade (attempt)

n
nooby900

Be a hunter or become the hunted in a VTM inspired story.


Author's Note: I will not be updating this anymore becuase of what was said "Will (F&F Dev) Hey there! Thanks for your request. Unfortunately, we cannot officially support anything outside of the 5e SRD. However, you're welcome to add your own homebrew content!" Note: during playtesting franz is HORRIBLE at trying to run this as it can not differentiate the different clans, cant use vtm rules, doesnt know about verious vtm machanics and coupled with what Will (F&F Dev) said made me give up on it but if anyone wants to try you can play or copy it. inspired by Vampire: the Masquerade Franz will create more npc's, locations, items, and spells as needed just tell it what you need in game within a logical explination. the "Brief Description" has a very restrictive character limit making it hard to describe anything good. The Dark Pact Notice: This material and is not official World of Darkness material. see https://www.paradoxinteractive.com/games/world-of-darkness/community/dark-pack-agreement for more details
Played1 times
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Created
87 days ago
Last Updated
50 days ago
VisibilityPublic
Modern Second Inquisition Soldier
CR 5Medium Humanoid
Modern Second Inquisition Soldier
HP Range45 - 75 (Avg: 60)
AC15
XP1800

Description

The Modern Second Inquisition Soldier is a highly trained warrior tasked with hunting down supernatural threats, particularly vampires and other dark beings. Clad in tactical gear that blends advanced technology with old-world sigils, these soldiers embody the relentless pursuit of their mission, driven by an unwavering zeal to eradicate the supernatural from the world.

Details
SizeMedium
TypeHumanoid
CR5
XP1800
LanguagesCommon, Infernal
Defenses
Armor Class15
HP Range45 - 75 (Avg: 60)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Blessed Grenade

The soldier throws a grenade that explodes in a 10-foot radius, dealing 3d6 radiant damage to creatures within the area (DC 15 Dexterity saving throw for half damage).

Close Quarters Combat

The soldier engages in melee combat, using their combat knife to deal 1d6+3 slashing damage.

Commanding Presence

As a bonus action, the soldier can inspire allies within 30 feet, giving them advantage on their next attack roll.

Tactical Shot

The soldier makes a ranged attack with their firearm, dealing 2d10 piercing damage on a hit.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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