Vampires fight ancient politics, hidden powers, and the constant struggle against the beast within.
Played | 15 times |
Cloned | 3 times |
Created | 57 days ago |
Last Updated | 52 days ago |
Visibility | Public |

Description
The Malkavian is a twisted seer, plagued by chaotic visions of possible futures. Their prophecies, while often nonsensical, can drive those who hear them to the brink of madness, leaving them questioning reality.
Size | Medium |
Type | Humanoid |
CR | 6 |
XP | 2300 |
Languages | Common, Abyssal |
Armor Class | 14 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | Psychic |
Damage Immunities | None |
Condition Immunities | Charmed, Frightened |
Cryptic Prophecy
The Malkavian whispers a cryptic prediction to a creature within 60 feet. The target must succeed on a DC 16 Wisdom saving throw or be affected by the Confusion spell for 1 minute.
Erratic Visions (Recharge 5-6)
The Malkavian unleashes a wave of chaotic energy in a 30-foot radius. Creatures in that area must make a DC 16 Intelligence saving throw, taking 27 (6d8) psychic damage on a failed save, or half as much on a successful one.
Madness Inducement
The Malkavian targets one creature within 30 feet. The target must succeed on a DC 16 Wisdom saving throw or be driven to madness, suffering disadvantage on all attack rolls and ability checks for 1 minute.