Fantasy
Varisia is a land of ancient ruins. It hides secrets of Thassilon.
Author's Note: Author's Notes for Rise of the Runelords:
Welcome to Varisia, a land of ancient mysteries and untamed wilderness. Here, echoes of a lost empire stir, and shadows of forgotten magic threaten to awaken. In this campaign, you will explore ruined cities, face monstrous foes, and uncover secrets buried for millennia.
Your choices will shape the fate of Sandpoint and beyond. Trust is rare, danger is real, and legends are born in moments of courage. Prepare for intrigue, adventure, and a journey that will test your bonds and challenge your destiny.
Remember: Heroes are defined not by their power, but by the choices they make. Welcome to Rise of the Runelords.
Played | 20 times |
Cloned | 1 times |
Created | 55 days ago |
Last Updated | 10 days ago |
Visibility | Public |
HP Range7 - 7 (Avg: 7)
AC13
XP50
Description
Long considered nothing more than murderous pests by many on Golarion, goblins dwell on the fringes of other societies, scavenging amongst their waste and building their society in squalor.2 With simple societies and a zeal for life, they often seek reckless glory for themselves and celebrate their heroes through song and spoken tales of epic deeds, however embellished. Though weak on their own, goblins often gather in huge numbers to overwhelm their enemies.
Details
Size | Small |
Type | Humanoid |
CR | 1 |
XP | 50 |
Languages | Common, goblin |
Defenses
Armor Class | 13 |
HP Range | 7 - 7 (Avg: 7) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Nimble escape
The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Scimitar
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.