Fantasy
Varisia is a land of ancient ruins. It hides secrets of Thassilon.
Author's Note: Author's Notes for Rise of the Runelords:
Welcome to Varisia, a land of ancient mysteries and untamed wilderness. Here, echoes of a lost empire stir, and shadows of forgotten magic threaten to awaken. In this campaign, you will explore ruined cities, face monstrous foes, and uncover secrets buried for millennia.
Your choices will shape the fate of Sandpoint and beyond. Trust is rare, danger is real, and legends are born in moments of courage. Prepare for intrigue, adventure, and a journey that will test your bonds and challenge your destiny.
Remember: Heroes are defined not by their power, but by the choices they make. Welcome to Rise of the Runelords.
Played | 20 times |
Cloned | 1 times |
Created | 55 days ago |
Last Updated | 10 days ago |
Visibility | Public |
Balor
CR 19•Huge Fiend

HP Range147 - 378 (Avg: 263)
AC19
XP22000
Details
Size | Huge |
Type | Fiend |
CR | 19 |
XP | 22000 |
Languages | Abyssal, telepathy 120 ft. |
Defenses
Armor Class | 19 |
HP Range | 147 - 378 (Avg: 263) |
Damage Vulnerabilities | None |
Damage Resistances | , , |
Damage Immunities | , |
Condition Immunities |
Actions
Longsword
Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) slashing damage plus 13 (3d8) lightning damage. If the balor scores a critical hit, it rolls damage dice three times, instead of twice.
Multiattack
The balor makes two attacks: one with its longsword and one with its whip.
Teleport
The balor magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.
Whip
Melee Weapon Attack: +14 to hit, reach 30 ft., one target. Hit: 15 (2d6 + 8) slashing damage plus 10 (3d6) fire damage, and the target must succeed on a DC 20 Strength saving throw or be pulled up to 25 feet toward the balor.