
Velarion is a land of harmony, where emerald plains met mountain range and ancient forests.
Played | 3 times |
Cloned | 0 times |
Created | 36 days ago |
Last Updated | 22 days ago |
Visibility | Public |

Description
The Argentum Wyrm is a majestic dragon known for its benevolent nature and mastery over ice and cold. It often serves as a guardian of the mountains and is revered by those who respect the balance of nature.
Size | Huge |
Type | Dragon |
CR | 17 |
XP | 15000 |
Languages | Common, Draconic |
Armor Class | 20 |
HP Range | 250 - 350 (Avg: 300) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Astral Lance (Recharge 5–6/short rest)
The silver dragon conjures a spear of condensed force and hurls it through the battlefield, tearing through both magic and matter. The dragon creates a lance of shimmering force and launches it in a line 5 feet wide and 60 feet long. Each creature in the line must make a DC 18 Dexterity saving throw. On a failed save, a creature takes 90 (20d8) force damage and is pushed 10 feet away from the dragon. On a successful save, the creature takes half damage and isn't pushed. The lance passes through magical barriers (like Wall of Force or Shield) without resistance, though it does not destroy them.
Frost Breath (Recharge 5-6/short rest)
The Silver Wyrm exhales a blast of freezing air in a 90-foot cone. Each creature in that area must make a DC 22 Constitution saving throw, taking 90 (20d8) cold damage on a failed save, or half as much damage on a successful one.
Ice Shard
The Silver Wyrm conjures a shard of ice and hurls it at a target within 120 feet. The target must make a DC 22 Dexterity saving throw, taking 45 (10d8) piercing damage on a failed save, or half as much on a successful one.