
Velarion is a land of harmony, where emerald plains met mountain range and ancient forests.
Played | 3 times |
Cloned | 0 times |
Created | 36 days ago |
Last Updated | 22 days ago |
Visibility | Public |

Description
Bahamut, the Platinum Dragon, is the embodiment of justice and protection. He is revered by many as the god of good dragons and is known for his wisdom and benevolence.
Size | Gargantuan |
Type | Dragon |
CR | 30 |
XP | 100000 |
Languages | Common, Draconic, Celestial |
Armor Class | 25 |
HP Range | 450 - 550 (Avg: 500) |
Damage Vulnerabilities | None |
Damage Resistances | Cold, Lightning |
Damage Immunities | Poison, Psychic, Fire |
Condition Immunities | Charmed, Frightened, Prone |
Astral Lance
Bahamut conjures a spear of condensed force and hurls it through the battlefield, tearing through both magic and matter. The dragon creates a lance of shimmering force and launches it in a line 5 feet wide and 60 feet long. Each creature in the line must make a DC 18 Dexterity saving throw. On a failed save, a creature takes 90 (20d8) force damage and is pushed 10 feet away from the dragon. On a successful save, the creature takes half damage and isn't pushed. The lance passes through magical barriers (like Wall of Force or Shield) without resistance, though it does not destroy them.
Breath of Justice
Bahamut exhales a cone of radiant energy in a 120-foot cone. Each creature in that area must make a DC 25 Dexterity saving throw, taking 100 (20d10) radiant damage on a failed save, or half as much damage on a successful one.
Divine Shield
Bahamut can create a protective barrier around himself or an ally within 60 feet, granting them resistance to all damage for 1 minute.
Iridescent Aura
Creatures of Bahamut's choice within 30 feet must succeed on a DC 25 Wisdom saving throw or be charmed for 1 minute. While charmed, they cannot attack Bahamut or his allies.