
Fantasy
A mist-shrouded land where cobbled streets hum with steam engines and arcane energy alike, Velgrave is a beacon of unity between species and forces—magic and machine, dragon and dwarf, elf and human. Its rolling green hills, jagged mountains, and glimmering rivers make it a land of both ancient power and modern innovation. While progress churns in its cities, the countryside still clings to old secrets and forgotten spells.
Played | 2 times |
Cloned | 0 times |
Created | 17 days ago |
Last Updated | 17 days ago |
Visibility | Public |
Potion of Poison
Uncommon•Gear (Potion)

Weight0.50 lb.
Description
This concoction looks, smells, and tastes like a potion of healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
Details
Type | Gear |
Category | Potion |
Rarity | Uncommon |
Weight | 0.50 lb. |
Cost | 0 Gold Pieces |