Fantasy
A world where magic is rare and power is earned through strength and legacy.
Played | 3 times |
Cloned | 0 times |
Created | 19 days ago |
Last Updated | 10 days ago |
Visibility | Public |

Description
You point to a creature you can see within 60 feet and sound the death knell. The target must make a Wisdom saving throw. On a failed save, the target takes 4d6 necrotic damage and is frightened until the end of your next turn. On a successful save, the target takes half damage and is not frightened.
Spell Details
Level | 3 |
Range | 60 |