Fantasy
Waterdeep. Ai gen prompted from the realms wiki for all canon locations and people. (Eventually)
Author's Note: Sea, Field, North wards all finished, as with City of the Dead. (Location's and people)
Nearly finished Trades ward.
Adding npcs to factions last, however factions have been added.
Custom npcs applied to trollskull manor.
Played | 1 times |
Cloned | 0 times |
Created | 44 days ago |
Last Updated | 11 days ago |
Visibility | Public |

Jhandess Millomyr
Level 10 Human Bard -
Jhandess Millomyr is a warm-hearted human bard and Harper agent, known for her exquisite harp craftsmanship and her role as a mentor and protector in Waterdeep's North Ward.
Details
Race | Human |
Class | Bard |
Level | 10 |
Alignment | |
Pronouns | She/Her |
Location | 110, 170 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A graceful woman in her early 40s with dark auburn hair often tied back with silver ribbons, Jhandess wears embroidered vests and flowing skirts that blend artisan practicality with bardic flair. She carries herself with the poise of a seasoned performer and the confidence of a master craftswoman.
personality
Warm-hearted and perceptive, Jhandess is known for her quick wit and deep empathy. Her experiences as an adventurer have instilled in her a strong sense of justice and a desire to protect the innocent. She is both a mentor to aspiring musicians and a vigilant guardian against the shadows that threaten Waterdeep.
backstory
Originally from Cormyr, Jhandess ventured north in search of lost treasures and knowledge. Her adventuring career included perilous expeditions into the Sword Mountains, where she and her companions unearthed ancient relics at great personal cost. After losing several close friends, she chose to settle in Waterdeep, channeling her talents into crafting exquisite harps and teaching music. Her heroism came to the fore when she thwarted an assassination attempt on Mirt the Moneylender, catching the attention of the Harpers. Invited to join their ranks, she now serves as an informant and operative, leveraging her shop as both a cultural hub and a covert safehouse.
Stats
Strength
10
Dexterity
14
Constitution
12
Intelligence
15
Wisdom
13
Charisma
18
Armor Class
15
Max HP
70
Speed
30
HP
70 / 70 HP
XP
64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook