Waterdeep world illustration - Fantasy theme
Fantasy

Waterdeep

S
Specimen1334

Waterdeep. Ai gen prompted from the realms wiki for all canon locations and people. (Eventually)


Author's Note: Sea, Field, North wards all finished, as with City of the Dead. (Location's and people) Nearly finished Trades ward. Adding npcs to factions last, however factions have been added. Custom npcs applied to trollskull manor.
Played9 times
Cloned2 times
Created
95 days ago
Last Updated
34 days ago
VisibilityPublic
Spike Growth
TransmutationLevel 2
Spike Growth

Description

The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels. The development of land is camouflaged to look natural. Any creature that does not see the area when the spell is spell casts must make a Wisdom (Perception) check against your spell save DC to recognize the terrain as hazardous before entering it.

Spell Details
Level2
Range150
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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