Horror
The Sword Coast burns. The dead rise. The last survivors fight for hope in a world consumed by decay
Played | 3 times |
Cloned | 0 times |
Created | 70 days ago |
Last Updated | 7 days ago |
Visibility | Public |

HP Range40 - 50 (Avg: 45)
AC12
XP700
Description
Dregrots are grotesque, rotting corpses that have become hosts to various fungal growths. They release toxic spores into the air, causing sickness and decay to those who breathe them in.
Details
Size | Medium |
Type | Undead |
CR | 3 |
XP | 700 |
Languages | understands Common but cannot speak |
Defenses
Armor Class | 12 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | Radiant |
Damage Resistances | Necrotic, Poison |
Damage Immunities | Poison, Psychic |
Condition Immunities | Charmed, Deafened, Frightened, Grappled, Incapacitated, Paralyzed, Petrified, Poisoned, Stunned |
Actions
Rotting Touch
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) necrotic damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned until the end of its next turn.
Spore Cloud
The Dregrot releases a cloud of spores in a 15-foot radius. Creatures in that area must succeed on a DC 13 Constitution saving throw or become poisoned for 1 minute.