Wild West
Lifelike AI cater to human fantasies—until self-awareness sparks conflict and ethical reckoning.
Author's Note: Set in a high-tech theme park where guests live out immersive fantasies with lifelike robotic hosts, Westworld begins as a playground of indulgence but spirals into chaos when the AI, once obedient, awaken to self-awareness. As the hosts question their reality, the narrative dives deep into themes of consciousness, free will, morality, and the fallout of unchecked innovation. Power shifts, identities fracture, and the boundary between human and machine dissolves in a gripping, ever-evolving story.
Played | 12 times |
Cloned | 0 times |
Created | 135 days ago |
Last Updated | 1 days ago |
Visibility | Public |

John Avery
Level 5 Human Lawkeeper -
A retired military officer grappling with disillusionment, John Avery is a rugged figure seeking to relive his glory days while struggling to adapt to a peaceful life.
Details
Race | Human |
Class | Lawkeeper |
Level | 5 |
Alignment | |
Pronouns | He/Him |
Location | 456, 410 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Nuggets | 0 |
Sweetwater Script | 0 |
Union Marks | 0 |
appearance
A rugged man in his late 40s, John has short-cropped salt-and-pepper hair and piercing blue eyes that seem to hold a lifetime of stories. He wears a weathered leather duster over a simple shirt and trousers, with a well-maintained revolver holstered at his side. His muscular build speaks to years of military training, and a few scars on his arms hint at past battles.
personality
John is a complex individual, often torn between his longing for the past and the reality of his present. He is gruff and serious, with a strong sense of duty and honor. While he can be intimidating due to his military background, he also possesses a deep-seated desire to protect those around him. He struggles with feelings of inadequacy and often feels out of place in a world that has moved on without him.
backstory
Once a decorated military officer, John Avery served his country with honor and distinction. However, after retiring, he found himself struggling to adapt to a peaceful life, feeling a deep sense of disillusionment. The thrill of battle and the camaraderie of his fellow soldiers haunt him, leading him to seek out opportunities to relive his glory days. Despite his desire for peace, his combat training often resurfaces, causing him to react with aggression in situations that require diplomacy.
Stats
Strength
16
Dexterity
14
Constitution
15
Intelligence
12
Wisdom
13
Charisma
10
Armor Class
15
Max HP
38
Speed
30
HP
38 / 38 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
John Avery is not a spellcaster.