Lifelike AI cater to human fantasies—until self-awareness sparks conflict and ethical reckoning.
Played | 12 times |
Cloned | 0 times |
Created | 135 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
Spirit Wraiths are ghostly figures that drift across the lake’s surface, appearing during rituals or under moonlight. They are ethereal manifestations of those who malfunctioned in the early days of the park, tethered to the lake by corrupted code, and their spectral forms radiate an unsettling presence. With every encounter, a feeling of dread wraps around the hearts of those who witness them, for their purpose seems to be the relentless pursuit of the living.
Size | Medium |
Type | Undead |
CR | 5 |
XP | 1800 |
Languages | Common, Empyrean |
Armor Class | 14 |
HP Range | 75 - 90 (Avg: 83) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Harrowing Visage
All creatures of the Spirit Wraith's choice within a 30-foot radius must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Spectral Touch
The Spirit Wraith reaches out with its incorporeal hand to drain vitality from a target within 5 feet. The target must succeed on a DC 16 Constitution saving throw or take 3d8 necrotic damage, and the Spirit Wraith regains hit points equal to half the damage dealt.