Lifelike AI cater to human fantasies—until self-awareness sparks conflict and ethical reckoning.
Played | 12 times |
Cloned | 0 times |
Created | 135 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
Ezekiel “Zeke” Farrow is a peculiar and enigmatic figure who roams the remnants of an ancient disaster, scavenging for mechanical parts and useful fragments amidst the wreckage. Once a simple carriage driver, his memories of the crash that obliterated his life seem muddled, as he deflects inquiries about his past with vague answers and a nervous laughter. Known to tinker with scraps and gears, Zeke has constructed peculiar contraptions that serve him well in his nomadic life, though some of his inventions are more whimsical than functional.
Size | Medium |
Type | Construct |
CR | 3 |
XP | 700 |
Languages | Common, Gnomish |
Armor Class | 15 |
HP Range | 50 - 70 (Avg: 60) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Mechanical Minion
Zeke can summon a small, mechanical construct that can assist him in battle. This minion acts on his initiative and can perform simple tasks or attack an enemy within range.
Scavenge
Once per turn, Zeke can search for usable parts in the debris around him. This action allows him to recover small items that can be used in his inventions or traded for other supplies.
Tinkerer’s Tools
Zeke can use his tools to manipulate small mechanisms or conduct minor repairs, allowing him to temporarily restore functionality to non-living constructs or create small, temporary objects.