Westworld world illustration - Wild West theme
Wild West

Westworld

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cripplindepression

Lifelike AI cater to human fantasies—until self-awareness sparks conflict and ethical reckoning.


Author's Note: Set in a high-tech theme park where guests live out immersive fantasies with lifelike robotic hosts, Westworld begins as a playground of indulgence but spirals into chaos when the AI, once obedient, awaken to self-awareness. As the hosts question their reality, the narrative dives deep into themes of consciousness, free will, morality, and the fallout of unchecked innovation. Power shifts, identities fracture, and the boundary between human and machine dissolves in a gripping, ever-evolving story.
Played12 times
Cloned0 times
Created
135 days ago
Last Updated
1 days ago
VisibilityPublic
Lawrence “El Lazo” Gonzalez
CR 5Medium Humanoid
Lawrence “El Lazo” Gonzalez
HP Range45 - 60 (Avg: 53)
AC15
XP1800

Description

Lawrence 'El Lazo' Gonzalez is a captivating storyteller and a master of diplomacy, holding sway over his followers with his enchanting tales and magnetic personality. He manages a diverse camp of misfits and traders, rallying them under the banner of shared dreams and ambitions. With his clever words and charming demeanor, he can turn even the direst situation into a humorous anecdote, inspiring those around him to rally and act.

Details
SizeMedium
TypeHumanoid
CR5
XP1800
LanguagesCommon, Elvish, Draconic, Infernal
Defenses
Armor Class15
HP Range45 - 60 (Avg: 53)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Inspiring Tale

Lawrence tells a gripping story that inspires allies within 30 feet, granting them temporary hit points equal to his Charisma modifier and advantage on their next saving throw.

Quick Wit

Lawrence can use his bonus action to impose disadvantage on an enemy’s attack roll, as he distracts them with a clever remark or gesture.

Silver Tongue

He can make a Charisma (Persuasion) check to sway one creature, forcing them to make a Wisdom saving throw versus his Charisma DC. On a failure, the target is charmed for 1 hour.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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