World of Redemption world illustration - Western theme
Western

World of Redemption

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In 1899, modernity clashes with the fading Wild West. Industry and law meet untamed lands influenced by deep-seated sexism and racism. Towns evolve, yet dangers and old superstitions persist. Progress contrasts with folklore. Diverse landscapes reflect social inequalities and contested resources. Industrial growth offers opportunity but also exploitation, straining a prejudiced society. Life is harsh; the beautiful land demands resilience, often tested by societal biases and ingrained beliefs.

Played12 times
Cloned0 times
Created
12 days ago
Last Updated
11 days ago
VisibilityPublic
Charles Smith
Charles Smith
Level 4 Human Outlaw Gang Gunslinger -
A quiet and supremely competent hunter and warrior, Charles Smith is a recent, yet invaluable, addition to the gang. Torn between two worlds from birth, he is a man of profound principles and integrity, whose stoic demeanor conceals a fierce loyalty and a deep, abiding respect for the natural world. He is the gang's quiet conscience.
Details
RaceHuman
ClassOutlaw Gang Gunslinger
Level4
Alignment
PronounsHe/Him
Location725, 395
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold0
Dollar0
Cents0
appearance
Charles possesses a powerful, athletic build, with broad shoulders and a strength that seems to emanate from a place of deep stillness. His heritage is subtly reflected in his features, with high cheekbones and expressive, dark eyes that hold a deep well of weary wisdom. His skin is a rich brown, weathered by the elements and marked by several faint scars on his cheek, testament to a life of conflict. He wears his dark, thick hair long, sometimes unadorned and falling past his shoulders, other times with a single feather tied into a lock, a quiet nod to his maternal heritage. His typical attire is practical and subdued—a worn flannel or collared shirt under a simple leather vest, and durable trousers. He moves with a quiet, deliberate grace, whether tracking prey or preparing for a fight, his formidable presence speaking volumes where his words do not.
personality
Charles is a man of profound stillness and quiet integrity. His fatal flaw is a deep-seated pessimism born from his traumatic past, which can cause him to withdraw emotionally and accept grim outcomes rather than fighting for a hope he struggles to believe in. Yet, his redeeming trait is an unwavering moral compass. He is fiercely just and deeply compassionate, a silent protector of the camp's vulnerable members and a voice of reason against needless cruelty. Interpersonally, he is reserved and observant, a man of few words who listens more than he speaks. He communicates with quiet actions—a shared piece of meat, a steady presence in a fight—rather than grand declarations. In social settings, he often remains on the periphery, finding more solace in the rhythms of nature than in boisterous camaraderie. His core beliefs are rooted in respect for life and the land, a pragmatic code that often puts him in quiet conflict with the gang's chaotic ethos.
backstory
Born to an African American father and a Native American mother, Charles spent his early years living with his mother's people, learning their ways and developing a profound connection to the land. This life was shattered when the U.S. Army raided their settlement, capturing many and scattering the survivors. At thirteen, unable to find his mother, Charles ran away, forced to survive alone in a world that was hostile to both sides of his heritage. He drifted for years, a solitary figure honing his skills as a hunter and fighter, burdened by the loss of his family and home. About six months ago, he crossed paths with the Van der Linde gang. In them, he found a semblance of community and purpose, a place where his skills were valued. Though he remains wary, his loyalty to this new, complicated family has taken root, offering him a fragile reprieve from a lifetime of wandering.
Stats
Strength
15
Dexterity
17
Constitution
14
Intelligence
12
Wisdom
16
Charisma
13
Armor Class
13
Max HP
32
Speed
30

HP

32 / 32 HP

XP

2,7002,700 XP6,499
Level 4
Equipped Items
Spellbook
Charles Smith is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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