Western
In 1899, modernity clashes with the fading Wild West. Industry and law meet untamed lands influenced by deep-seated sexism and racism. Towns evolve, yet dangers and old superstitions persist. Progress contrasts with folklore. Diverse landscapes reflect social inequalities and contested resources. Industrial growth offers opportunity but also exploitation, straining a prejudiced society. Life is harsh; the beautiful land demands resilience, often tested by societal biases and ingrained beliefs.
Played | 12 times |
Cloned | 0 times |
Created | 12 days ago |
Last Updated | 11 days ago |
Visibility | Public |
HP Range20 - 34 (Avg: 27)
AC12
XP200
Description
The Muskrat is a medium-sized semiaquatic rodent known for its adaptability to various wetland habitats. It plays a crucial role in the ecosystem, influencing the health of aquatic environments and serving as a food source for both wildlife and humans.
Details
Size | Medium |
Type | Beast |
CR | 1 |
XP | 200 |
Languages | understands Aquatic but cannot speak |
Defenses
Armor Class | 12 |
HP Range | 20 - 34 (Avg: 27) |
Damage Vulnerabilities | Fire |
Damage Resistances | Piercing |
Damage Immunities | None |
Condition Immunities | Frightened |
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Camouflage
The Muskrat has advantage on Dexterity (Stealth) checks made to hide in wetland environments.
Swim Away
The Muskrat can take the Dash action as a bonus action, allowing it to escape from danger quickly.