World of Redemption world illustration - Western theme
Western

World of Redemption

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In 1899, modernity clashes with the fading Wild West. Industry and law meet untamed lands influenced by deep-seated sexism and racism. Towns evolve, yet dangers and old superstitions persist. Progress contrasts with folklore. Diverse landscapes reflect social inequalities and contested resources. Industrial growth offers opportunity but also exploitation, straining a prejudiced society. Life is harsh; the beautiful land demands resilience, often tested by societal biases and ingrained beliefs.

Played12 times
Cloned0 times
Created
11 days ago
Last Updated
10 days ago
VisibilityPublic
TWS - Guest Room One
TWS - Guest Room One
Point of Interest
Details
Coordinates(-2126, -916)
Description

A small, sparse room intended for travelers or nightly rentals. The furniture is minimal and purely functional: a simple iron-frame bed with a thin, lumpy mattress and a threadbare blanket; a small washstand with a ceramic basin and pitcher, both slightly cracked; and a single, straight-backed wooden chair. A small window looks out over the dusty, empty street below.

Appearance

The room feels cramped and smells of dust and old wood. The light filtering through the grimy window is weak, and the floorboards are bare. It is a room of pure function, offering little comfort.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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