Set in 1899, outlaws seek redemption as moral boundaries blur in the fight for survival.
Played | 1021 times |
Cloned | 24 times |
Created | 78 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
The Skinner Brothers are a gang of sadistic killers and thieves, known for their brutal methods of hunting and torturing their victims. They roam the wilderness, leaving a trail of horror in their wake, and are feared for their gruesome acts of violence against both animals and people.
Size | Medium |
Type | Humanoid |
CR | 5 |
XP | 1800 |
Languages | Common |
Armor Class | 12 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Flaying Strike
A brutal melee attack that targets a single creature. On a hit, the target takes 2d10 slashing damage and must succeed on a Constitution saving throw or suffer an additional 1d10 necrotic damage as their skin is flayed.
Hip Fire
The Skinner Brothers can fire a ranged weapon quickly from the hip, making a ranged attack with disadvantage. On a hit, the target takes 1d8 piercing damage.
Shoulder Aim
Taking careful aim, the Skinner Brothers can make a ranged attack with advantage. On a hit, the target takes 2d8 piercing damage.
Terrorizing Shout
The Skinner Brothers unleash a horrifying shout that instills fear in their enemies. All creatures within a 30-foot radius must succeed on a Wisdom saving throw or become frightened for 1 minute.