Military
The world is plunged into a global conflict driven by real-world geopolitical tensions.
Author's Note: The world is consumed by a global conflict fueled by real-world geopolitical tensions, where shifting alliances and territorial disputes ignite battles across Europe, the Middle East, the Pacific, and beyond. Conventional military forces—tanks, aircraft, naval fleets, and infantry—clash in large-scale warfare, while intelligence agencies wage a shadow war of espionage, sabotage, and covert operations. Civilians struggle with mass displacement, dwindling resources, and the grim realities of survival. Players navigate this volatile landscape as soldiers, commanders, or survivors, shaping the war's outcome through strategy, diplomacy, and force. However, amidst the chaos, hidden battles unfold beyond the frontlines, where personal vendettas, underground factions, and unexpected threats test the limits of control.
NATO and Russia’s Allies are in the midst of a war with each other.
- The campaign is rooted in real-world 2025 geopolitics, military forces, and ongoing conflicts.
- It features large-scale battles, logistical challenges, and civilian crises.
- Players can take on roles as frontline soldiers, special forces operatives, or military strategists.
- Intelligence warfare, resource management, and battlefield tactics are crucial for survival.
NATO:
- United States, United Kingdom, Canada, Germany, France, Italy, Poland, Turkey, Spain, Norway, Denmark, Romania, Greece, Croatia, Slovakia, Slovenia, Albania, Montenegro, Ukraine (informally), South Korea (informally).
United States (Non-NATO):
- Japan, South Korea, Israel, Australia, Taiwan, Mexico, Brazil, India, Philippines.
Russia:
- China, Iran, North Korea, Syria, Belarus, Venezuela, Cuba, Armenia, Kazakhstan, Myanmar.
European Union Allies:
- Germany, France, Italy, Poland, Spain, Greece, Romania, Hungary, Sweden, Finland, Baltic States, Netherlands.
Other Allies (Non-NATO):
- Israel, India, Qatar, UAE, Saudi Arabia, Argentina, Brazil, South Africa (neutral but with Western ties).
Played | 27 times |
Cloned | 2 times |
Created | 26 days ago |
Last Updated | 20 days ago |
Visibility | Public |
Trevor Philips
Level 1 Human Civilian -
An unpredictable former criminal with a chaotic personality, Trevor Philips embodies extremes, from charm to violence, driven by loyalty and madness.
Details
Race | Human |
Class | Civilian |
Level | 1 |
Alignment | |
Pronouns | He/Him |
Location | 1901, 5191 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
(USD), (EUR), (RUB), (CNY) | 0 |
Gold, silver, valuable assets | 0 |
Ammo, rations, supplies, etc | 0 |
appearance
A scruffy man in his early 40s with blond, unkempt hair, a patchy beard, and sunken eyes that give him a wild look. He has a rough, gaunt build and often wears ripped clothes, tank tops, and cargo pants. His expressions are intense, with a manic energy that contrasts sharply with more reserved counterparts.
personality
Trevor is erratic, impulsive, and completely unhinged. He’s driven by a combination of loyalty, greed, and a need for chaos. His violent tendencies are matched only by his warped sense of humor and extreme loyalty to his friends, especially Michael, whom he considers a brother. Trevor is a man of extremes—he can be charming and friendly one moment, and explosively violent the next. His personality is unpredictable, making him both dangerous and fascinating.
backstory
Trevor grew up in the Canadian wilderness, in a dysfunctional and abusive household. He met Michael during a heist years ago, and they became close, partners in crime. However, after a botched job in North Yankton, Michael faked his death, leaving Trevor devastated and betrayed. Since then, Trevor has been living on the fringes of society, operating his own criminal empire in the desert and trying to keep his madness in check. When he learns that Michael is still alive, he’s both ecstatic and enraged, leading to an unstable reunion filled with both violence and laughter.
Stats
Strength
14
Dexterity
12
Constitution
14
Intelligence
10
Wisdom
8
Charisma
16
Armor Class
12
Max HP
10
Speed
30
HP
10 / 10 HP
XP
00 XP299
Level 1
Equipped Items
Spellbook
Trevor Philips is not a spellcaster.